Lv 1 Paladin Spells


 * Bless: Allies gain +1 on attack rolls and +1 on saves against fear.
 * Bless Water: Makes holy water.
 * Bless Weapon: Weapon strikes true against evil foes.
 * Create Water: Creates 2 gallons/level of pure water.
 * Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
 * Detect Poison: Detects poison in one creature or small object.
 * Detect Undead: Reveals undead within 60 ft.
 * Divine Favor: You gain +1 per three levels on attack and damage rolls.
 * Endure Elements: Exist comfortably in hot or cold environments.
 * Magic Weapon: Weapon gains +1 bonus.
 * Protection from Chaos/Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
 * Read Magic: Read scrolls and spellbooks.
 * Resistance: Subject gains +1 on saving throws.
 * Restoration, Lesser: Dispels magical ability penalty or repairs 1d4 ability damage.
 * Virtue: Subject gains 1 temporary hp.