Lv 4 Wizard/Sorcerer Spells


 * Dimensional Anchor: Bars extradimensional movement.
 * Fire Trap: Opened object deals 1d4 damage +1/level.
 * Globe of Invulnerability, Lesser: Stops 1st- through 3rd-level spell effects.
 * Remove Curse: Frees object or person from curse.
 * Stoneskin: Ignore 10 points of damage per attack.
 * Black Tentacles: Tentacles grapple all within 20 ft. spread.
 * Dimension Door: Teleports you short distance.
 * Minor Creation: Creates one cloth or wood object.
 * Secure Shelter: Creates sturdy cottage.
 * Solid Fog: Blocks vision and slows movement.
 * Summon Monster IV: Calls extraplanar creature to fight for you.
 * Arcane Eye: Invisible floating eye moves 30 ft./round.
 * Detect Scrying: Alerts you of magical eavesdropping.
 * Locate Creature: Indicates direction to familiar creature.
 * Scrying: Spies on subject from a distance.
 * Charm Monster:Makes monster believe it is your ally.
 * Confusion: Subjects behave oddly for 1 round/level.
 * Crushing Despair: Subjects take –2 on attack rolls, damage rolls, saves, and checks.
 * Geas, Lesser: Commands subject of 7 HD or less.
 * Fire Shield: Creatures attacking you take fire damage; you're protected from heat or cold.
 * Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
 * Resilient Sphere: Force globe protects but traps one subject.
 * Shout: Deafens all within cone and deals 5d6 sonic damage.
 * Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.
 * Wall of Ice: Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.
 * Hallucinatory Terrain: Makes one type of terrain appear like another (field into forest, or the like).
 * Illusory Wall: Wall, floor, or ceiling looks real, but anything can pass through.
 * Invisibility, Greater: As invisibility, but subject can attack and stay invisible.
 * Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 damage.
 * Rainbow Pattern: Lights fascinate 24 HD of creatures.
 * Shadow Conjuration: Mimics conjuration below 4th level, but only 20% real.
 * Animate Dead: Creates undead skeletons and zombies.
 * Bestow Curse: –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.
 * Contagion: Infects subject with chosen disease.
 * Enervation: Subject gains 1d4 negative levels.
 * Fear: Subjects within cone flee for 1 round/level.
 * Enlarge Person, Mass: Enlarges several creatures.
 * Mnemonic Enhancer: Wizard only. Prepares extra spells or retains one just cast.
 * Polymorph: Gives one willing subject a new form.
 * Reduce Person, Mass: Reduces several creatures.
 * Stone Shape: Sculpts stone into any shape.