Lv 1 Ranger Spells


 * Alarm: Wards an area for 2 hours/level.
 * Animal Messenger: Sends a Tiny animal to a specific place.
 * Calm Animals: Calms (2d4 + level) HD of animals.
 * Charm Animal: Makes one animal your friend.
 * Delay Poison: Stops poison from harming subject for 1 hour/level.
 * Detect Animals or Plants: Detects kinds of animals or plants.
 * Detect Poison: Detects poison in one creature or object.
 * Detect Snares and Pits: Reveals natural or primitive traps.
 * Endure Elements: Exist comfortably in hot or cold environments.
 * Entangle: Plants entangle everyone in 40-ft.-radius circle.
 * Hide from Animals: Animals can't perceive one subject/level.
 * Jump: Subject gets bonus on Jump checks.
 * Longstrider: Increases your speed.
 * Magic Fang: One natural weapon of subject creature gets +1 on attack and damage rolls.
 * Pass without Trace: One subject/level leaves no tracks.
 * Read Magic: Read scrolls and spellbooks.
 * Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.
 * Speak with Animals: You can communicate with animals.
 * Summon Nature's Ally I: Calls animal to fight for you.