Lv 2 Ranger Spells


 * Barkskin: Grants +2 (or higher) enhancement to natural armor.
 * Bear's Endurance: Subject gains +4 to Con for 1 min./level.
 * Cat's Grace: Subject gains +4 to Dex for 1 min./level.
 * Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
 * Hold Animal: Paralyzes one animal for 1 round/level.
 * Owl's Wisdom: Subject gains +4 to Wis for 1 min./level.
 * Protection from Energy: Absorb 12 points/level of damage from one kind of energy.
 * Snare: Creates a magic booby trap.
 * Speak with Plants: You can talk to normal plants and plant creatures.
 * Spike Growth: Creatures in area take 1d4 damage, may be slowed.
 * Summon Nature's Ally II: Calls animal to fight for you.
 * Wind Wall: Deflects arrows, smaller creatures, and gases.