Lv 6 Bard Spells


 * Analyze Dweomer: Reveals magical aspects of subject.
 * Animate Objects: Objects attack your foes.
 * Cat's Grace, Mass: As cat's grace, affects one subject/level.
 * Charm Monster, Mass: As charm monster, but all within 30 ft.
 * Cure Moderate Wounds, Mass: Cures 2d8 damage +1/level for many creatures.
 * Eagle's Splendor, Mass: As eagle's splendor, affects one subject/level.
 * Eyebite: Target becomes panicked, sickened, and comatose.
 * Find the Path: Shows most direct way to a location.
 * Fox's Cunning, Mass: As fox's cunning, affects one subject/level.
 * Geas/Quest: As lesser geas, plus it affects any creature.
 * Heroes' Feast: Food for one creature/level cures and grants combat bonuses.
 * Irresistible Dance: Forces subject to dance.
 * Permanent Image: Includes sight, sound, and smell.
 * Programmed Image: As major image, plus triggered by event.
 * Project Image: Illusory double can talk and cast spells.
 * Scrying, Greater: As scrying, but faster and longer.
 * Shout, Greater: Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.
 * Summon Monster VI: Calls extraplanar creature to fight for you.
 * Sympathetic Vibration: Deals 2d10 damage/round to freestanding structure.
 * Veil: Changes appearance of group of creatures.